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unreal art stuff

a random side thing i started trying to learn and experiment with in june 2022(ish) was unreal engine 5/megascans and photorealistic sorta images. there's a selection of the renders i made that i am confident look okish on here. i've not had much opportunity to put a lot of time in with unreal, only short bursts on weekends.

render gallery

Wet Street

Close Up Rocks


Flower Pit

Forest God Rays

Path-traced Bedroom